Pentest game accounts and commerce journeys
Player accounts and commerce connect app state to backend authority. Review the complete flow when a release changes that relationship.
Explore the workflow →How Djini does the work
Ask Djini to exercise an agreed player or sandbox-purchase journey. Investigate the requests and business logic, and use runtime testing to validate a suspected connected weakness.
The outcome for your team
A reproducible account or commerce investigation with the client/server context the game-services team needs to assess the risk.
